The level of detail required for this work is not TOO terribly high, but it should look nice. But what I definitely need in a more immediate sense is those willing to UV and Texture existing models. Most of our Starship models are completed, but we also have plenty of room to grow in the Station/Solar Object department as well. What I specifically need right now are UV Mappers/Texture Artists. We're a moderately sized team of about 15 individuals, and right now, my department is sorely understaffed. Hi, I'm Sizer (I know my username says otherwise), the Graphic Design Lead for Freeworlds: Tides of War, a Star Wars Total Conversion Mod for the game Freelancer